Anthony Joshua X Under Armour Virtual Production

In June 2024 Baked Creative joined us at our Riverside LED volume stage to develop an ambitious, multi-environment 3D virtual production starring heavyweight champion Anthony Joshua for a release with Under Armour and Sports Direct. Silvertown Studios’ virtual production capabilities enabled Baked Creative to shoot and develop their fast-paced, action packed and versatile creative in a controlled and highly functional environment, keeping the shoot under one roof and maximising efficiency.

By keeping the entire shoot in one studio location, we not only streamlined production but also pushed the boundaries of how campaigns can look and feel. (Baked Creative, 2024).

At our flagship LED stage, Silvertown Riverside, we provided a 17m x 4m curved LED volume along with two moveable 2m x 2m totem volumes and a 5m x 3m ceiling LED screen on a motorised truss grid. Our Absen Polaris 2.5 Pro LED cabinets and Brompton processing, paired with camera tracking and our in house team of skilled engineers facilitating Unreal Engine environment optimisation, ensured environment and set change times were kept to a minimum, maximising the efficiency and quality of on-set time.

The LED stage enabled us to to shift and manipulate environments seamlessly - transforming the visual narrative without having to relocate the shoot. (Baked Creative, 2024).

Credits

Agency: Baked Creative

Client: Under Armour

Director: Cal and Jord

Creative Director: Andy Hopper

Senior Creative: Nathan Marsden

Executive Producer: Dan Bulman

Producer: Drew O’Neil

Production Manager: Rhian Gwenlan

Production Asst: Garcia Sterling

Agency Account Manager: Caroline Melville


Production Designer: Charles Whiteway

Assistant Art Director: Cam Seymour

Props Assistant: Henry Hunt

Stylist: Freya Watson

Seamstress: Sophie Whittam

HMU Artist: Tom Faser

Sports/Movement Choreographer: Eddie Clements

Sports/Movement Agency: We Are Playmaker

Medic: Phil Burse

Talent: Anthony Joshua

Body Double: Lewis Sylvester

VFX Studio: ETC

Unreal Engine Creative: Raf Kaczmarek

Unreal Environment Designer: Ali Siddiqui

Technical Houdini Artist: Bastian J Schiffer

Marvellous Designer: Kristy Nykilchuk

Studio: Silvertown Studios

Client Creatives: Karina Engedal and Tim Duffels

Client Marketing Team: Gemma Warrington and Sam Holden

Art Director: Craig Stronach and Francesca Bonfiglio

Sports Marketing: Andy Bray

1st AD: James Sharpe

2nd AD: Chris Riley

Runner: Tiger Brewer and Mbalu Kamara

DOP: Rowan Biddiscombe

Focus Puller: Ollie Munks

2nd AC: Louise Tse

Grip: Jay Matthews

Video Playback: Nick Forrester

DIT: Luke Kneafsey

Gaffer: Leopold Naessens

Desk Op: Eddie Cook

Electrician: David Ambrose and Gregory Britten

Rigger: Steve Daly

Photographer: Khalil Musa

Still Lighting Tech: Sebastian Niespialowski

Digi Tech: Joe Smart

Graphic Design: Nacho Alvarez

Post Production Producer: Molly Bolton

Editor: Nick Mitchmore

Sound Studio: Factory Studios

Audio Producer: Emily Thomas

Sound Design & Mix: Josh Campbell

Colour House: ETC Colour

Colourist: Connor Coolbear

VP Volume, LED & Tracking: Michal Kyschky

Engine Operator: Miroslav Hora

UE Operator: Jan Adamus

Studio Manager: Charlie Aglen-Wright